It is not common for people to have a connection to the same subcultures as in today’s society. As the group began to acquire more specific characteristics, its popularity has steadily increased over the years. The attitude towards this subculture has drastically changed, changing the stereotypes. This article examines the gaming subculture and its current representation, as well as how it can be improved in the future.
Because video games are so popular in today’s society, there is a lot of interest in this area of entertainment. Electronic Arts, Blizzard and other companies that specialize in online and portable gaming are giants in this industry. You can also stream gaming content via streaming platforms like Twitch or Ustream. These platforms allow gamers to access the content of influential gamers. Gaming is a popular hobby that millions of people enjoy.
However, video gaming has seen a significant shift in the perception of it as an enjoyable pastime over the years. Before the advent of online gaming, it was considered a bad thing that encouraged violence and hostility (Dowsett & Jackson 23). Multiple media outlets depicted a typical gamer as either a young male or a man who is obsessed with online reality. Gaming has gained a positive reputation in modern times because it is seen as a activity that can enhance cognitive capabilities and provide entertainment for many people. The publication services are less likely to report on stereotyping and discriminatory behavior, which is a sign of acceptance.
The possibility that gaming could become a legitimate full-time career for those who are interested is of extraordinary importance. Gaming tournaments and the possibility of creating content have created a positive atmosphere and opened up new opportunities for those who are interested in the subculture. You can compete with other gamers at competitions sponsored Electronic Arts or Blizzard. Or create unique content by playing online and sharing your results. Ninja, Dr. Disrespect and Jacksepticeye are just a few of the many prominent gamers who have made gaming their full-time profession. Although TV and magazines may still present a simplistic, stereotypical view of this community, most media outlets reflect truthful aspects.
The attributes of today’s gaming community are much more complex than what is usually presented in media. This subculture covers many people who are motivated by videogame content. While most resources are focused on the more well-known individuals, such as content creators or tournament participants, there is a significant portion of this subculture that is made up of gamers. Gaming can be a way to bond with others, relax, or have fun. I define this subculture as gaming that includes inspiration and interest. These are crucial for positive gaming experiences. Even though not everyone plays, or has hours of practice, they still belong to the gaming community.
However, not everyone is as skilled with gun handling and aiming skills as the popular portrayals. Every person has the opportunity to discover unique skills and interact with different characters through a variety of videogame genres. You can also escape the real-world through video games, and learn about it by adapting relevant scenarios to your social network.
It would be beneficial to have a more diverse and inclusive image of gaming. Despite the positive attitude toward gamers, issues such as stereotypization and misgendering still exist in some gaming environments.
A more open and accepting attitude toward all gamers could greatly improve the image of the group. According to me, the public image of gaming should reflect the diverse genres of video games as well as the positive experiences that can be gained by playing.
The gaming subculture was discussed and their characteristics in terms of its current image. A majority are gamers, and representatives of this subculture. Gaming is often seen as a hobby or potential career. Although there are still major issues in the public’s perception of the group, it is inspiring to see more people join the gaming subculture. It is important to overcome the negative stereotypes that were created in previous years. This could help improve the public’s perception of the group.